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/*
* Copyright (c) 2023 Vaughn Nugent
*
* Library: VNLib
* Package: VNLib.Data.Caching.ObjectCache
* File: BlobCache.cs
*
* BlobCache.cs is part of VNLib.Data.Caching.ObjectCache which is part of the larger
* VNLib collection of libraries and utilities.
*
* VNLib.Data.Caching.ObjectCache is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* VNLib.Data.Caching.ObjectCache is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see https://www.gnu.org/licenses/.
*/
using System;
using System.Diagnostics;
using System.Collections.Generic;
using VNLib.Utils.Memory.Caching;
namespace VNLib.Data.Caching.ObjectCache
{
/// <summary>
/// A general purpose binary data storage
/// </summary>
public sealed class BlobCache : LRUCache<string, CacheEntry>, IBlobCache, IMemoryCacheEntryFactory
{
private bool disposedValue;
private IPersistantCacheStore? _persistance;
///<inheritdoc/>
public override bool IsReadOnly { get; }
///<inheritdoc/>
protected override int MaxCapacity { get; }
///<inheritdoc/>
public ICacheEntryMemoryManager MemoryManager { get; }
///<inheritdoc/>
public uint BucketId { get; }
/// <summary>
/// Initializes a new <see cref="BlobCache"/> store
/// </summary>
/// <param name="bucketId">The id of the bucket that manages this instance</param>
/// <param name="maxCapacity">The maximum number of items to keep in memory</param>
/// <param name="manager">The cache entry memory manager instance</param>
/// <param name="store">The optional backing persistant cache storage</param>
/// <exception cref="ArgumentException"></exception>
public BlobCache(uint bucketId, int maxCapacity, ICacheEntryMemoryManager manager, IPersistantCacheStore? store)
:base(maxCapacity, StringComparer.Ordinal)
{
if(maxCapacity < 1)
{
throw new ArgumentException("The maxium capacity of the store must be a positive integer larger than 0", nameof(maxCapacity));
}
BucketId = bucketId;
_persistance = store;
MemoryManager = manager ?? throw new ArgumentNullException(nameof(manager));
MaxCapacity = maxCapacity;
//Update the lookup table size
LookupTable.EnsureCapacity(maxCapacity);
}
///<inheritdoc/>
protected override bool CacheMiss(string key, out CacheEntry value)
{
if(_persistance == null)
{
value = default;
return false;
}
//Use the persistant cache
return _persistance.OnCacheMiss(BucketId, key, this, out value);
}
///<inheritdoc/>
protected override void Evicted(ref KeyValuePair<string, CacheEntry> evicted)
{
try
{
//Call persistance store record eviction
_persistance?.OnEntryEvicted(BucketId, evicted.Key, evicted.Value);
}
finally
{
//Dispose the cache item
evicted.Value.Dispose();
}
}
///<inheritdoc/>
public bool TryChangeKey(string objectId, string newId, out CacheEntry entry)
{
//Try to get the node at the current key
if (LookupTable.Remove(objectId, out LinkedListNode<KeyValuePair<string, CacheEntry>> ? node))
{
//Remove the node from the ll
List.Remove(node);
//Get the stored blob
entry = node.ValueRef.Value;
//Update the node vaule with the new key and the same entry
node.Value = new KeyValuePair<string, CacheEntry>(newId, entry);
//Add to end of list
List.AddLast(node);
//Re-add to lookup table with new key
LookupTable.Add(newId, node);
return true;
}
entry = default;
return false;
}
///<inheritdoc/>
public override bool Remove(string key)
{
//Remove from persistant store also
_persistance?.OnEntryDeleted(BucketId, key);
//Remove the item from the lookup table and if it exists, remove the node from the list
if (!LookupTable.Remove(key, out LinkedListNode<KeyValuePair<string, CacheEntry>>? node))
{
return false;
}
//always dispose blob
using (node.ValueRef.Value)
{
//Remove the node from the list
List.Remove(node);
}
return true;
}
/// <summary>
/// Removes all cache entires and disposes their held resources
/// </summary>
public override void Clear()
{
//Start from first node
LinkedListNode<KeyValuePair<string, CacheEntry>>? node = List.First;
//Classic ll node itteration
while(node != null)
{
//Dispose the cache entry
node.ValueRef.Value.Dispose();
//Move to next node
node = node.Next;
}
//empty all cache entires in the store
base.Clear();
}
///<inheritdoc/>
public bool Remove(string objectId, out CacheEntry entry)
{
//Try to get the stored object
if(TryGetValue(objectId, out entry))
{
//remove the entry and bypass the disposal
bool result = base.Remove(objectId);
Debug.Assert(result == true, "The cache entry was found in the table, but failed to remove");
return true;
}
entry = default;
return false;
}
///<inheritdoc/>
void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
Clear();
}
disposedValue = true;
}
}
///<inheritdoc/>
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
///<inheritdoc/>
CacheEntry IMemoryCacheEntryFactory.CreateEntry(ReadOnlySpan<byte> entryData)
{
//Create entry from the internal heap
return CacheEntry.Create(entryData, MemoryManager);
}
}
}
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