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path: root/lib/Utils.Cryptography/monocypher/Taskfile.yaml
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# https://taskfile.dev

#Called by the vnbuild system to produce builds for my website
#https://www.vaughnnugent.com/resources/software

#This taskfile is called in this directory and is specific to the vnlib_monocypher project
#that handles the MSBuild outside of the solution file

version: '3'

vars:
  MS_ARGS: '/p:Platform=x64 /p:RunAnalyzersDuringBuild=false /p:BuildInParallel=true /p:MultiProcessorCompilation=true'
  PROJECT_NAME: '{{ .PROJECT_NAME | default "vnlib_monocypher" }}'
  MODULE_NAME: '{{ .MODULE_NAME | default "vnlib.core" }}'
  BUILD_DIR: 'build/{{ OS }}'
  BUILD_TYPE: '{{ .BUILD_TYPE | default "Release" }}'
  BINARY_DIR: '{{ .BINARY_DIR | default "bin" }}'
  ARTIFACT_OUT_DIR: '{{ .USER_WORKING_DIR }}/{{ .BINARY_DIR }}'

tasks:

  default:
    desc: "Builds the entire project from source code without using the VNBuild build system for target machines"
    cmds:
      #build with defaults
      - task: build
      - cmd: echo "Your {{ .PROJECT_NAME }} dll file can be found in '{{ .USER_WORKING_DIR }}/{{ .BUILD_DIR }}'"
        silent: true
  
  build:
    desc: 'DO NOT USE! This function is used internally during automated builds.'
    cmds:
     - cmd: echo Building {{ .PROJECT_NAME }} in {{ .BUILD_TYPE }} mode
       silent: true

     - cmake {{ .CLI_ARGS }}
       -B./{{ .BUILD_DIR }} 
       -DCMAKE_BUILD_TYPE={{ .BUILD_TYPE }}       

     #compile     
     - cmd: cmake --build {{ .BUILD_DIR }}/ --config Debug
       platforms: [ windows ]   #debug builds only work on Windows 

     - cmake --build {{ .BUILD_DIR }}/ --config Release 
  
  postbuild_success:
    desc: 'DO NOT USE! This function is used internally during automated builds.'
    cmds:  
      #make bin dir
      - cmd: powershell mkdir -Force '{{ .ARTIFACT_OUT_DIR }}'
        ignore_error: true

      - task: pack_parallel

  pack_parallel:    
    internal: true
    vars:
      REL_TAR_FILES: 
        license.txt 
        readme.txt
        '{{ .PROJECT_NAME }}_static.lib'
        '{{ .PROJECT_NAME }}.dll'

      DEBUG_TAR_FILES:
        license.txt 
        readme.txt
        '{{ .PROJECT_NAME }}_static.lib'
        '{{ .PROJECT_NAME }}.dll'
        '{{ .PROJECT_NAME }}.pdb'
    
    deps:
      - task: pack_source
      - task: pack-artifacats
        vars: { BUILD_MODE: 'debug', TAR_FILES: '{{ .DEBUG_TAR_FILES }}' }
      - task: pack-artifacats
        vars: { BUILD_MODE: 'release', TAR_FILES: '{{ .REL_TAR_FILES }}' }
   

  pack-artifacats:
    internal: true
    cmds:
      - task: licenses
        vars: { TARGET: './{{ .BUILD_DIR }}/{{ .BUILD_MODE }}' }

      - cmd: cd {{ .BUILD_DIR }}/{{ .BUILD_MODE }} 
         && tar -czf '{{ .ARTIFACT_OUT_DIR }}/msvc-x64-{{ .BUILD_MODE }}-{{ .PROJECT_NAME }}.tgz' {{ .TAR_FILES }}

  licenses:
    internal: true
    cmds:
     #add monocypher license to binary output (wrong on purpose see source code)
     - cmd: powershell cp 'vendor/LICENCE.md' '{{ .TARGET }}/license.md'
     #add my license file
     - cmd: powershell cp 'license' '{{ .TARGET }}/license.txt'
     #add readme file
     - cmd: powershell cp 'build.readme.txt' '{{ .TARGET }}/readme.txt'

  pack_source:
    internal: true
    cmds:
     #pack monocypher source code and create the archive
     - powershell "tar --exclude build/* --exclude bin/* --exclude .git/* -czf '{{ .ARTIFACT_OUT_DIR }}/src.tgz' ."

  dev-init:
    desc: 'Configures the project for local development'
    cmds:
     - task: build
       vars: { BUILD_TYPE: Debug }

     - cmd: echo "dev init complete"
       silent: true

  clean:
    desc: 'Cleans any build artifacts and output directories'
    ignore_error: true
    cmds:
     - for: [ bin/, build/ ]
       cmd: '{{ if eq OS "windows" }}powershell rm -Recurse -Force{{ else }}rm -rf{{ end }} "{{ .ITEM }}"'