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/*
* Copyright (c) 2023 Vaughn Nugent
*
* Library: VNLib
* Package: VNLib.Plugins
* File: IPlugin.cs
*
* IPlugin.cs is part of VNLib.Plugins which is part of the larger
* VNLib collection of libraries and utilities.
*
* VNLib.Plugins is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* VNLib.Plugins is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with VNLib.Plugins. If not, see http://www.gnu.org/licenses/.
*/
using System;
using System.Collections.Generic;
namespace VNLib.Plugins
{
/// <summary>
/// Allows for applications to define plugin capabilities
/// </summary>
public interface IPlugin
{
/// <summary>
/// The name of the plugin to referrence (may be used by the host to interact)
/// </summary>
string PluginName { get; }
/// <summary>
/// Performs operations to prepare the plugin for use
/// </summary>
void Load();
/// <summary>
/// Invoked when the plugin is unloaded from the runtime
/// </summary>
void Unload();
/// <summary>
/// Returns all endpoints within the plugin to load into the current root
/// </summary>
/// <returns>An enumeration of endpoints to load</returns>
/// <remarks>
/// Lifecycle: Results returned from this method should be consistant (although its only
/// likely to be called once) anytime after the <see cref="Load"/> method, and undefined
/// after the <see cref="Unload"/> method is called.
/// </remarks>
IEnumerable<IEndpoint> GetEndpoints();
}
}
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