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/*
* Copyright (c) 2023 Vaughn Nugent
*
* Library: VNLib
* Package: VNLib.Plugins.Runtime
* File: IPluginStack.cs
*
* IPluginStack.cs is part of VNLib.Plugins.Runtime which is part of the larger
* VNLib collection of libraries and utilities.
*
* VNLib.Plugins.Runtime is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 2 of the License,
* or (at your option) any later version.
*
* VNLib.Plugins.Runtime is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with VNLib.Plugins.Runtime. If not, see http://www.gnu.org/licenses/.
*/
using System;
using System.Collections.Generic;
namespace VNLib.Plugins.Runtime
{
/// <summary>
/// Provides a container and functionality to manage an entire collection
/// of plugins.
/// </summary>
public interface IPluginStack : IDisposable
{
/// <summary>
/// The collection of all plugin loaders
/// </summary>
IReadOnlyCollection<RuntimePluginLoader> Plugins { get; }
/// <summary>
/// Discovers all plugins for the runtime and populates
/// the <see cref="Plugins"/> collection.
/// </summary>
void BuildStack();
}
}
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