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-rw-r--r--Net.Messaging.FBM/src/Client/FBMClientConfig.cs81
1 files changed, 0 insertions, 81 deletions
diff --git a/Net.Messaging.FBM/src/Client/FBMClientConfig.cs b/Net.Messaging.FBM/src/Client/FBMClientConfig.cs
deleted file mode 100644
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--- a/Net.Messaging.FBM/src/Client/FBMClientConfig.cs
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
-* Copyright (c) 2022 Vaughn Nugent
-*
-* Library: VNLib
-* Package: VNLib.Net.Messaging.FBM
-* File: FBMClientConfig.cs
-*
-* FBMClientConfig.cs is part of VNLib.Net.Messaging.FBM which is part of the larger
-* VNLib collection of libraries and utilities.
-*
-* VNLib.Net.Messaging.FBM is free software: you can redistribute it and/or modify
-* it under the terms of the GNU Affero General Public License as
-* published by the Free Software Foundation, either version 3 of the
-* License, or (at your option) any later version.
-*
-* VNLib.Net.Messaging.FBM is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU Affero General Public License for more details.
-*
-* You should have received a copy of the GNU Affero General Public License
-* along with this program. If not, see https://www.gnu.org/licenses/.
-*/
-
-using System;
-using System.Text;
-
-using VNLib.Utils.Memory;
-using VNLib.Utils.Logging;
-
-namespace VNLib.Net.Messaging.FBM.Client
-{
- /// <summary>
- /// A structure that defines readonly constants for the <see cref="FBMClient"/> to use
- /// </summary>
- public readonly struct FBMClientConfig
- {
- /// <summary>
- /// The size (in bytes) of the internal buffer to use when receiving messages from the server
- /// </summary>
- public readonly int RecvBufferSize { get; init; }
- /// <summary>
- /// The size (in bytes) of the <see cref="FBMRequest"/> internal buffer size, when requests are rented from the client
- /// </summary>
- /// <remarks>
- /// This is the entire size of the request buffer including headers and payload data, unless
- /// data is streamed to the server
- /// </remarks>
- public readonly int MessageBufferSize { get; init; }
- /// <summary>
- /// The size (in chars) of the client/server message header buffer
- /// </summary>
- public readonly int MaxHeaderBufferSize { get; init; }
- /// <summary>
- /// The maximum size (in bytes) of messages sent or recieved from the server
- /// </summary>
- public readonly int MaxMessageSize { get; init; }
- /// <summary>
- /// The heap to allocate interal (and message) buffers from
- /// </summary>
- public readonly IUnmangedHeap BufferHeap { get; init; }
- /// <summary>
- /// The websocket keepalive interval to use (leaving this property default disables keepalives)
- /// </summary>
- public readonly TimeSpan KeepAliveInterval { get; init; }
- /// <summary>
- /// The websocket sub-protocol to use
- /// </summary>
- public readonly string? SubProtocol { get; init; }
- /// <summary>
- /// The encoding instance used to encode header values
- /// </summary>
- public readonly Encoding HeaderEncoding { get; init; }
-
- /// <summary>
- /// An optional log provider to write debug logs to. If this propery is not null,
- /// debugging information will be logged with the debug log-level
- /// </summary>
- public readonly ILogProvider? DebugLog { get; init; }
- }
-}