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authorLibravatar vnugent <public@vaughnnugent.com>2023-01-08 16:01:54 -0500
committerLibravatar vnugent <public@vaughnnugent.com>2023-01-08 16:01:54 -0500
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-# VNLib.Net.Messaging.FBM.Server
-
-Fixed Buffer Messaging Protocol server library. High performance statful messaging
-protocol built on top of HTTP web-sockets. Low/no allocation, completely asynchronous
-while providing a TPL API. This library provides a simple asynchronous request/response
-architecture to web-sockets. This was initially designed to provide an alternative to
-complete HTTP request/response overhead, but allow a simple control flow for work
-across a network.
-
-Messages consist of a 4 byte message id, a collection of headers, and a message body.
-The first 4 bytes of a message is the ID (for normal messages a signed integer greater than 0),
-0 is reserved for error conditions, and negative numbers are reserved for internal
-messages. Headers are identified by a single byte, followed by a variable length UTF8
-encoded character sequence, followed by a termination of 0xFF, 0xF1 (may change).
-
-### Message structure
- 4 byte positive (signed 32-bit integer) message id
- 2 byte termination
- 1 byte header-id
- variable length UTF8 value
- 2 byte termination
- -- other headers --
- 2 byte termination (extra termination, ie: empty header)
- variable length payload
- (end of message is the end of the payload)
-
-
-XML Documentation is or will be provided for almost all public exports. APIs are intended to
-be sensibly public and immutable to allow for easy extensability (via extension methods). I
-often use extension libraries to provide additional functionality. (See cache library)
-
-This library is likely a niche use case, and is probably not for everyone. Unless you care
-about reasonably efficient high frequency request/response messaging, this probably isnt
-for you. This library provides a reasonable building block for distributed lock mechanisms
-and small data caching. \ No newline at end of file