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Diffstat (limited to 'plugins/VNLib.Plugins.Essentials.SocialOauth/src/LoginClaim.cs')
-rw-r--r--plugins/VNLib.Plugins.Essentials.SocialOauth/src/LoginClaim.cs73
1 files changed, 73 insertions, 0 deletions
diff --git a/plugins/VNLib.Plugins.Essentials.SocialOauth/src/LoginClaim.cs b/plugins/VNLib.Plugins.Essentials.SocialOauth/src/LoginClaim.cs
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+++ b/plugins/VNLib.Plugins.Essentials.SocialOauth/src/LoginClaim.cs
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+/*
+* Copyright (c) 2023 Vaughn Nugent
+*
+* Library: VNLib
+* Package: VNLib.Plugins.Essentials.SocialOauth
+* File: LoginClaim.cs
+*
+* LoginClaim.cs is part of VNLib.Plugins.Essentials.SocialOauth which is part of the larger
+* VNLib collection of libraries and utilities.
+*
+* VNLib.Plugins.Essentials.SocialOauth is free software: you can redistribute it and/or modify
+* it under the terms of the GNU Affero General Public License as
+* published by the Free Software Foundation, either version 3 of the
+* License, or (at your option) any later version.
+*
+* VNLib.Plugins.Essentials.SocialOauth is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU Affero General Public License for more details.
+*
+* You should have received a copy of the GNU Affero General Public License
+* along with this program. If not, see https://www.gnu.org/licenses/.
+*/
+
+using System.Text.Json.Serialization;
+
+using VNLib.Hashing;
+using VNLib.Utils;
+using VNLib.Utils.Memory;
+using VNLib.Plugins.Essentials.Accounts;
+
+namespace VNLib.Plugins.Essentials.SocialOauth
+{
+ internal sealed class LoginClaim : IClientSecInfo
+ {
+ [JsonPropertyName("exp")]
+ public long ExpirationSeconds { get; set; }
+
+ [JsonPropertyName("iat")]
+ public long IssuedAtTime { get; set; }
+
+ [JsonPropertyName("nonce")]
+ public string? Nonce { get; set; }
+
+ [JsonPropertyName("locallanguage")]
+ public string? LocalLanguage { get; set; }
+
+ [JsonPropertyName("pubkey")]
+ public string? PublicKey { get; set; }
+
+ [JsonPropertyName("clientid")]
+ public string? ClientId { get; set; }
+
+
+ public void ComputeNonce(int nonceSize)
+ {
+ //Alloc nonce buffer
+ using UnsafeMemoryHandle<byte> buffer = MemoryUtil.UnsafeAlloc(nonceSize);
+ try
+ {
+ //fill the buffer with random data
+ RandomHash.GetRandomBytes(buffer.Span);
+
+ //Base32-Encode nonce and save it
+ Nonce = VnEncoding.ToBase64UrlSafeString(buffer.Span, false);
+ }
+ finally
+ {
+ MemoryUtil.InitializeBlock(buffer.Span);
+ }
+ }
+ }
+}