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authorLibravatar vman <public@vaughnnugent.com>2022-11-20 15:27:58 -0500
committerLibravatar vman <public@vaughnnugent.com>2022-11-20 15:27:58 -0500
commite4ce3ae25802471bea0ea99698fbb3f6ffdf7953 (patch)
tree03761a12731538e365cc46dcddf886991809dda2 /VNLib.Plugins.Essentials.SocialOauth/ClientAccessTokenState.cs
parent7b3c8209eb78029ca74c1bac781409c0d6dd50ce (diff)
Fix SocialOauth
Diffstat (limited to 'VNLib.Plugins.Essentials.SocialOauth/ClientAccessTokenState.cs')
-rw-r--r--VNLib.Plugins.Essentials.SocialOauth/ClientAccessTokenState.cs87
1 files changed, 87 insertions, 0 deletions
diff --git a/VNLib.Plugins.Essentials.SocialOauth/ClientAccessTokenState.cs b/VNLib.Plugins.Essentials.SocialOauth/ClientAccessTokenState.cs
new file mode 100644
index 0000000..4d6f38d
--- /dev/null
+++ b/VNLib.Plugins.Essentials.SocialOauth/ClientAccessTokenState.cs
@@ -0,0 +1,87 @@
+/*
+* Copyright (c) 2022 Vaughn Nugent
+*
+* Library: VNLib
+* Package: VNLib.Plugins.Essentials.SocialOauth
+* File: ClientAccessTokenState.cs
+*
+* ClientAccessTokenState.cs is part of VNLib.Plugins.Essentials.SocialOauth which is part of the larger
+* VNLib collection of libraries and utilities.
+*
+* VNLib.Plugins.Essentials.SocialOauth is free software: you can redistribute it and/or modify
+* it under the terms of the GNU Affero General Public License as
+* published by the Free Software Foundation, either version 3 of the
+* License, or (at your option) any later version.
+*
+* VNLib.Plugins.Essentials.SocialOauth is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU Affero General Public License for more details.
+*
+* You should have received a copy of the GNU Affero General Public License
+* along with this program. If not, see https://www.gnu.org/licenses/.
+*/
+
+using System;
+using System.Security.Cryptography;
+using System.Text.Json.Serialization;
+
+using VNLib.Hashing;
+using VNLib.Utils.Memory;
+using VNLib.Utils.Memory.Caching;
+using VNLib.Plugins.Essentials.Accounts;
+
+#nullable enable
+
+namespace VNLib.Plugins.Essentials.SocialOauth
+{
+ public sealed class OAuthAccessState : IOAuthAccessState, ICacheable, INonce
+ {
+ ///<inheritdoc/>
+ [JsonPropertyName("access_token")]
+ public string? Token { get; set; }
+ ///<inheritdoc/>
+ [JsonPropertyName("scope")]
+ public string? Scope { get; set; }
+ ///<inheritdoc/>
+ [JsonPropertyName("token_type")]
+ public string? Type { get; set; }
+ ///<inheritdoc/>
+ [JsonPropertyName("refresh_token")]
+ public string? RefreshToken { get; set; }
+ ///<inheritdoc/>
+ [JsonPropertyName("id_token")]
+ public string? IdToken { get; set; }
+
+ //Ignore the public key and client ids
+ [JsonIgnore]
+ internal string? PublicKey { get; set; }
+ [JsonIgnore]
+ internal string? ClientId { get; set; }
+
+ /// <summary>
+ /// A random nonce generated when the access state is created and
+ /// deleted when then access token is evicted.
+ /// </summary>
+ [JsonIgnore]
+ internal ReadOnlyMemory<byte> Nonce { get; private set; }
+
+ DateTime ICacheable.Expires { get; set; }
+ bool IEquatable<ICacheable>.Equals(ICacheable? other) => GetHashCode() == other?.GetHashCode();
+ public override int GetHashCode() => Token!.GetHashCode();
+ void ICacheable.Evicted()
+ {
+ Memory.UnsafeZeroMemory(Nonce);
+ }
+
+ void INonce.ComputeNonce(Span<byte> buffer)
+ {
+ //Compute nonce
+ RandomHash.GetRandomBytes(buffer);
+ //Copy and store
+ Nonce = buffer.ToArray();
+ }
+
+ bool INonce.VerifyNonce(ReadOnlySpan<byte> nonceBytes) => CryptographicOperations.FixedTimeEquals(Nonce.Span, nonceBytes);
+ }
+} \ No newline at end of file