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-rw-r--r--include/client/web_socket_client.hpp49
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diff --git a/include/client/web_socket_client.hpp b/include/client/web_socket_client.hpp
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+#pragma once
+
+#include <string>
+
+namespace client
+{
+/**
+ * @brief An interface for a WebSocket client singleton.
+ */
+class IWebSocketClient
+{
+public:
+ /**
+ * @brief Starts the client.
+ * @remark This method must be called before any other client methods.
+ */
+ virtual void start() = 0;
+
+ /**
+ * @brief Stops the client.
+ * @remark This method should be called when the client is no longer needed, before it is
+ * destroyed.
+ */
+ virtual void stop() = 0;
+
+ /**
+ * @brief Opens a connection to the given server.
+ */
+ virtual void openConnection(std::string uri) = 0;
+
+ /**
+ * @brief Indicates whether the client is connected to the given server.
+ * @returns True if the client is connected, false otherwise.
+ */
+ virtual bool isConnected(std::string uri) = 0;
+
+ /**
+ * @brief Sends the given message to the given server.
+ * @returns A tuple indicating the server URI and whether the message was successfully
+ * sent.
+ */
+ virtual std::tuple<std::string, bool> send(std::string message, std::string uri) = 0;
+
+ /**
+ * @brief Closes the connection to the given server.
+ */
+ virtual void closeConnection(std::string uri) = 0;
+};
+} // namespace client