using System; using System.Runtime.Serialization; using VNLib.Net.Messaging.FBM; namespace VNLib.Plugins.Sessions.Cache.Client { /// /// Raised when a request message is too large to send to /// the server and the server may close the connection. /// public class MessageTooLargeException : FBMException { /// public MessageTooLargeException() {} /// public MessageTooLargeException(string message) : base(message) {} /// public MessageTooLargeException(string message, Exception innerException) : base(message, innerException) {} /// protected MessageTooLargeException(SerializationInfo info, StreamingContext context) : base(info, context) {} } }