using System;
using System.Runtime.Serialization;
using VNLib.Net.Messaging.FBM;
namespace VNLib.Plugins.Sessions.Cache.Client
{
///
/// Raised when a request message is too large to send to
/// the server and the server may close the connection.
///
public class MessageTooLargeException : FBMException
{
///
public MessageTooLargeException()
{}
///
public MessageTooLargeException(string message) : base(message)
{}
///
public MessageTooLargeException(string message, Exception innerException) : base(message, innerException)
{}
///
protected MessageTooLargeException(SerializationInfo info, StreamingContext context) : base(info, context)
{}
}
}