aboutsummaryrefslogtreecommitdiff
path: root/lib/VNLib.Data.Caching.ObjectCache/src/ObjectCacheStore.cs
blob: af1e730bd2f970a0fef432bcadf9da502b91cd9a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
/*
* Copyright (c) 2022 Vaughn Nugent
* 
* Library: VNLib
* Package: VNLib.Data.Caching.ObjectCache
* File: ObjectCacheStore.cs 
*
* ObjectCacheStore.cs is part of VNLib.Data.Caching.ObjectCache which is part of the larger 
* VNLib collection of libraries and utilities.
*
* VNLib.Data.Caching.ObjectCache is free software: you can redistribute it and/or modify 
* it under the terms of the GNU Affero General Public License as 
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* VNLib.Data.Caching.ObjectCache is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program.  If not, see https://www.gnu.org/licenses/.
*/

using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;

using VNLib.Utils.Async;
using VNLib.Utils.Memory;
using VNLib.Utils.Logging;
using VNLib.Utils.Extensions;
using VNLib.Net.Messaging.FBM.Server;
using static VNLib.Data.Caching.Constants;


#pragma warning disable CA1849 // Call async methods when in an async method

namespace VNLib.Data.Caching.ObjectCache
{
    public delegate ReadOnlySpan<byte> GetBodyDataCallback<T>(T state);

    /// <summary>
    /// A <see cref="FBMListener"/> implementation of a <see cref="CacheListener"/>
    /// </summary>
    public class ObjectCacheStore : FBMListenerBase, IDisposable
    {
        private readonly SemaphoreSlim StoreLock;
        private bool disposedValue;

        ///<inheritdoc/>
        protected override ILogProvider Log { get; }

        /// <summary>
        /// A queue that stores update and delete events
        /// </summary>
        public AsyncQueue<ChangeEvent> EventQueue { get; }

        /// <summary>
        /// The Cache store to access data blobs
        /// </summary>
        private readonly BlobCache Cache;

        private readonly IUnmangedHeap Heap;


        /// <summary>
        /// Initialzies a new <see cref="ObjectCacheStore"/>
        /// </summary>
        /// <param name="cacheMax"></param>
        /// <param name="log"></param>
        /// <param name="heap"></param>
        /// <param name="singleReader">A value that indicates if a single thread is processing events</param>
        public ObjectCacheStore(int cacheMax, ILogProvider log, IUnmangedHeap heap, bool singleReader)
        {
            Log = log;
            //We can use a single writer and single reader in this context
            EventQueue = new(true, singleReader);
            Cache = new(cacheMax);
            Heap = heap;
            InitListener(heap);
            StoreLock = new(1,1);
        }

        ///<inheritdoc/>
        protected override Task ProcessAsync(FBMContext context, object? userState, CancellationToken exitToken)
        {
            try
            {
                //Get the action header
                string action = context.Method();

                //Optional newid header
                string? alternateId = context.NewObjectId();

                switch (action)
                {
                    case Actions.Get:
                        {
                            //Get the object-id header
                            string objectId = context.ObjectId();

                            //Try read sync
                            if (StoreLock.Wait(0))
                            {
                                try
                                {
                                    UnsafeReadEntry(context, objectId);
                                }
                                finally
                                {
                                    StoreLock.Release();
                                }

                                return Task.CompletedTask;
                            }
                            else
                            {
                                //Read entry async
                                return InternalReadEntryAsync(context, objectId, exitToken);
                            }
                        }
                        
                    case Actions.AddOrUpdate:
                        {
                            //Get the object-id header
                            string objectId = context.ObjectId();

                            //Create change event for the object
                            ChangeEvent change = new(objectId, alternateId, false);

                            //Attempt to aquire lock sync
                            if (StoreLock.Wait(0))
                            {
                                //aquired sync
                                try
                                {
                                    //Update the item
                                    UnsafeAddOrUpdate(objectId, alternateId, GetBodyData, context);
                                }
                                finally
                                {
                                    StoreLock.Release();
                                }

                                //Add to event queue
                                EnqueEvent(change);

                                //Set status code
                                context.CloseResponse(ResponseCodes.Okay);

                                return Task.CompletedTask;
                            }
                            else
                            {
                                //Lock will be awaited async and 
                                return InternalAddOrUpdateAsync(context, change, exitToken);
                            }
                        }
                    case Actions.Delete:
                        {
                            //Get the object-id header
                            string objectId = context.ObjectId();

                            //Create change event
                            ChangeEvent change = new(objectId, alternateId, true);

                            //See if lock can be entered without waiting
                            if (StoreLock.Wait(0))
                            {
                                bool found = false;

                                try
                                {
                                    //Sync
                                    found = UnsafeDeleteEntry(objectId);
                                }
                                finally
                                {
                                    StoreLock.Release();
                                }

                                //Notify change 
                                EnqueEvent(change);

                                //Set status code if found
                                context.CloseResponse(found ? ResponseCodes.Okay : ResponseCodes.NotFound);

                                return Task.CompletedTask;
                            }
                            else
                            {
                                //lock will yeild async
                                return InternalDeleteAsync(context, change, exitToken);
                            }
                        }
                    // event queue dequeue request
                    case Actions.Dequeue:
                        {
                            static void SetResponse(ChangeEvent change, FBMContext context)
                            {
                                if (change.Deleted)
                                {
                                    context.CloseResponse("deleted");
                                    context.Response.WriteHeader(ObjectId, change.CurrentId);
                                }
                                else
                                {
                                    //Changed
                                    context.CloseResponse("modified");
                                    context.Response.WriteHeader(ObjectId, change.CurrentId);

                                    //Set old id if an old id is set
                                    if (change.CurrentId != null)
                                    {
                                        context.Response.WriteHeader(NewObjectId, change.AlternateId);
                                    }
                                }
                            }

                            static async Task DequeAsync(AsyncQueue<ChangeEvent> queue, FBMContext context, CancellationToken exitToken)
                            {
                                //Wait for a new message to process
                                ChangeEvent ev = await queue.DequeueAsync(exitToken);

                                //Set the response
                                SetResponse(ev, context);
                            }

                            //If no event bus is registered, then this is not a legal command
                            if (userState is not AsyncQueue<ChangeEvent> eventBus)
                            {
                                context.CloseResponse(ResponseCodes.NotFound);

                                return Task.CompletedTask;
                            }

                            //try to deq without awaiting
                            if (eventBus.TryDequeue(out ChangeEvent? change))
                            {
                                SetResponse(change, context);

                                return Task.CompletedTask;
                            }
                            else
                            {
                                //Process async
                                return DequeAsync(eventBus, context, exitToken);
                            }
                        }
                       
                }

                Log.Error("Unhandled cache event!");
            }
            catch (OperationCanceledException)
            {
                throw;
            }
            catch(Exception ex)
            {
                //Log error and set error status code
                Log.Error(ex);
                context.CloseResponse(ResponseCodes.Error);
            }

            return Task.CompletedTask;
        }
        
        
        private static ReadOnlySpan<byte> GetBodyData(FBMContext ctx) => ctx.Request.BodyData;

        private void EnqueEvent(ChangeEvent change)
        {
            if (!EventQueue.TryEnque(change))
            {
                Log.Warn("Change event {ev} was not enqued because the event queue is overflowing!", change.CurrentId);
            }
        }

        private void UnsafeReadEntry(FBMContext context, string objectId)
        {
            if (Cache!.TryGetValue(objectId, out CacheEntry data))
            {
                //Set the status code and write the buffered data to the response buffer
                context.CloseResponse(ResponseCodes.Okay);

                //Copy data to response buffer
                context.Response.WriteBody(data.GetDataSegment());
            }
            else
            {
                context.CloseResponse(ResponseCodes.NotFound);
            }
        }

        async Task InternalReadEntryAsync(FBMContext context, string objectId, CancellationToken cancellation)
        {
            //enter lock async
            using SemSlimReleaser rel = await StoreLock.GetReleaserAsync(cancellation);

            UnsafeReadEntry(context, objectId);
        }

        private async Task InternalAddOrUpdateAsync(FBMContext context, ChangeEvent change, CancellationToken cancellation)
        {
            //Wait for lock since we know it will yeild async
            using (SemSlimReleaser rel = await StoreLock.GetReleaserAsync(cancellation))
            {
                UnsafeAddOrUpdate(change.CurrentId, change.AlternateId, GetBodyData, context);
            }

            //Add to event queue
            EnqueEvent(change);

            //Set status code
            context.CloseResponse(ResponseCodes.Okay);
        }
      
        private void UnsafeAddOrUpdate<T>(string objectId, string? alternateId, GetBodyDataCallback<T> bodyData, T state)
        {
            CacheEntry entry;

            //See if new/alt session id was specified
            if (string.IsNullOrWhiteSpace(alternateId))
            {
                //See if blob exists
                if (!Cache!.TryGetValue(objectId, out entry))
                {
                    //Create the new cache entry since it does not exist
                    entry = CacheEntry.Create(bodyData(state), Heap);

                    //Add to cache
                    Cache.Add(objectId, entry);
                }
                else
                {
                    //Reset the buffer state
                    entry.UpdateData(bodyData(state));
                }
            }
            //Need to change the id of the record
            else
            {
                //Try to change the blob key
                if (!Cache!.TryChangeKey(objectId, alternateId, out entry))
                {
                    //Create the new cache entry since it does not exist
                    entry = CacheEntry.Create(bodyData(state), Heap);

                    //Add to cache by its alternate id
                    Cache.Add(alternateId, entry);
                }
                else
                {
                    //Reset the buffer state
                    entry.UpdateData(bodyData(state));
                }
            }

            //Update modified time to current utc time
            entry.SetTime(DateTime.UtcNow);
        }

        private async Task InternalDeleteAsync(FBMContext context, ChangeEvent change, CancellationToken cancellation)
        {
            bool found = false;

            //enter the lock
            using(SemSlimReleaser rel = await StoreLock.GetReleaserAsync(cancellation))
            {
                //Sync
                found = UnsafeDeleteEntry(change.CurrentId);
            }

            //Notify change 
            EnqueEvent(change);

            //Set status code if found
            context.CloseResponse(found ? ResponseCodes.Okay : ResponseCodes.NotFound);
        }

        private bool UnsafeDeleteEntry(string id) => Cache!.Remove(id);


        /// <summary>
        /// Asynchronously adds or updates an object in the store and optionally update's its id
        /// </summary>
        /// <param name="objectId">The current (or old) id of the object</param>
        /// <param name="alternateId">An optional id to update the blob to</param>
        /// <param name="bodyData">A callback that returns the data for the blob</param>
        /// <param name="state">The state parameter to pass to the data callback</param>
        /// <param name="token">A token to cancel the async operation</param>
        /// <returns>A value task that represents the async operation</returns>
        public async ValueTask AddOrUpdateBlobAsync<T>(string objectId, string? alternateId, GetBodyDataCallback<T> bodyData, T state, CancellationToken token = default)
        {
            //Test the lock before waiting async
            if (!StoreLock.Wait(0))
            {
                //Wait async to avoid task alloc
                await StoreLock.WaitAsync(token);
            }
            try
            {
                UnsafeAddOrUpdate(objectId, alternateId, bodyData, state);
            }
            finally
            {
                StoreLock.Release();
            }
        }

        /// <summary>
        /// Asynchronously deletes a previously stored item
        /// </summary>
        /// <param name="id">The id of the object to delete</param>
        /// <param name="token">A token to cancel the async lock await</param>
        /// <returns>A task that completes when the item has been deleted</returns>
        public async ValueTask<bool> DeleteItemAsync(string id, CancellationToken token = default)
        {
            //Test the lock before waiting async
            if (!StoreLock.Wait(0))
            {
                //Wait async to avoid task alloc
                await StoreLock.WaitAsync(token);
            }
            try
            {
                return UnsafeDeleteEntry(id);
            }
            finally
            {
                StoreLock.Release();
            }
        }


        ///<inheritdoc/>
        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    Cache?.Clear();
                }
                
                StoreLock.Dispose();
                
                disposedValue = true;
            }
        }
        
        ///<inheritdoc/>
        public void Dispose()
        {
            // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
            Dispose(disposing: true);
            GC.SuppressFinalize(this);
        }
    }
}