/*
* Copyright (c) 2024 Vaughn Nugent
*
* Library: VNLib
* Package: VNLib.Data.Caching.Extensions
* File: VNCacheClusterClient.cs
*
* VNCacheClusterClient.cs is part of VNLib.Data.Caching.Extensions which is part of the larger
* VNLib collection of libraries and utilities.
*
* VNLib.Data.Caching.Extensions is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* VNLib.Data.Caching.Extensions is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see https://www.gnu.org/licenses/.
*/
using System;
using System.Security;
using System.Threading;
using System.Threading.Tasks;
using VNLib.Net.Messaging.FBM;
using VNLib.Net.Messaging.FBM.Client;
using VNLib.Data.Caching.Extensions.Clustering;
namespace VNLib.Data.Caching.Extensions
{
///
/// Manages client connections to cluster nodes with discovery from
/// instance.
///
/// The client configuration to use when discovering or connecting to cache nodes
/// The fbm client factory instance
public class VNCacheClusterClient(CacheClientConfiguration config, FBMClientFactory factory)
: VNCacheClusterManager(config)
{
///
/// Connects to the specified server on the configured cache client
///
///
/// The server to connect to
/// A token to cancel the operation
/// A task that resolves when the client is connected to the cache server
///
///
///
///
///
///
public async Task ConnectToCacheAsync(CacheNodeAdvertisment server, CancellationToken token = default)
{
ArgumentNullException.ThrowIfNull(server);
FBMClient client = factory.CreateClient();
try
{
//Connect to server (no server id because client not replication server)
await client.ConnectToCacheAsync(server, config, token);
return client;
}
catch
{
client.Dispose();
throw;
}
}
}
}