/* * Copyright (c) 2024 Vaughn Nugent * * Library: VNLib * Package: VNLib.Plugins.Essentials.ServiceStack * File: PluginManager.cs * * PluginManager.cs is part of VNLib.Plugins.Essentials.ServiceStack which * is part of the larger VNLib collection of libraries and utilities. * * VNLib.Plugins.Essentials.ServiceStack is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 2 of the * License, or (at your option) any later version. * * VNLib.Plugins.Essentials.ServiceStack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see https://www.gnu.org/licenses/. */ using System; using System.Collections.Generic; using VNLib.Utils; using VNLib.Utils.Logging; namespace VNLib.Plugins.Essentials.ServiceStack { /// /// A sealed type that manages the plugin interaction layer. Manages the lifetime of plugin /// instances, exposes controls, and relays stateful plugin events. /// internal sealed class PluginManager(IPluginInitializer stack) : VnDisposeable, IHttpPluginManager { /// /// The collection of internal controllers /// public IEnumerable Plugins => _loadedPlugins; private IManagedPlugin[] _loadedPlugins = []; /// /// Configures the manager to capture and manage plugins within a plugin stack /// /// /// /// public void LoadPlugins(ILogProvider debugLog) { _ = stack ?? throw new InvalidOperationException("Plugin stack has not been set."); Check(); //Initialize the plugin stack and store the loaded plugins _loadedPlugins = stack.InitializePluginStack(debugLog); debugLog.Information("Plugin loading completed"); } /// public bool SendCommandToPlugin(string pluginName, string message, StringComparison nameComparison = StringComparison.Ordinal) { Check(); foreach(IManagedPlugin plugin in _loadedPlugins) { if(plugin.SendCommandToPlugin(pluginName, message, nameComparison)) { return true; } } return false; } /// public void ForceReloadAllPlugins() { Check(); //Reload all plugins, causing an event cascade stack.ReloadPlugins(); } /// public void UnloadPlugins() { Check(); //Unload all plugin controllers stack.UnloadPlugins(); /* * All plugin instances must be destroyed because the * only way they will be loaded is from their files * again, so they must be released */ Free(); } protected override void Free() { //Clear plugin table _loadedPlugins = []; //Dispose the plugin stack stack.Dispose(); } } }