using System; using System.Threading.Tasks; namespace VNLib.Tools.Build.Executor.Model { internal interface IArtifact : IDisposable { /// /// Invoked when the executor requests all created artifacts load async assets /// and update state accordingly /// /// The taskfile variable container /// A task that completes when all assets are loaded Task LoadAsync(TaskfileVars vars); /// /// Invoked when the executor requests all artifacts cleanup assets that /// may have been generated during a build process /// /// A task that completes when all assest are cleaned Task CleanAsync(); } }