/* * Copyright (c) 2023 Vaughn Nugent * * Library: VNLib * Package: VNLib.Plugins.Essentials.SocialOauth * File: LoginClaim.cs * * LoginClaim.cs is part of VNLib.Plugins.Essentials.SocialOauth which is part of the larger * VNLib collection of libraries and utilities. * * VNLib.Plugins.Essentials.SocialOauth is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * VNLib.Plugins.Essentials.SocialOauth is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see https://www.gnu.org/licenses/. */ using System.Text.Json.Serialization; using VNLib.Hashing; using VNLib.Utils; using VNLib.Utils.Memory; using VNLib.Plugins.Essentials.Accounts; namespace VNLib.Plugins.Essentials.SocialOauth { internal sealed class LoginClaim : IClientSecInfo { [JsonPropertyName("exp")] public long ExpirationSeconds { get; set; } [JsonPropertyName("iat")] public long IssuedAtTime { get; set; } [JsonPropertyName("nonce")] public string? Nonce { get; set; } [JsonPropertyName("locallanguage")] public string? LocalLanguage { get; set; } [JsonPropertyName("pubkey")] public string? PublicKey { get; set; } [JsonPropertyName("clientid")] public string? ClientId { get; set; } public void ComputeNonce(int nonceSize) { //Alloc nonce buffer using UnsafeMemoryHandle buffer = MemoryUtil.UnsafeAlloc(nonceSize); try { //fill the buffer with random data RandomHash.GetRandomBytes(buffer.Span); //Base32-Encode nonce and save it Nonce = VnEncoding.ToBase64UrlSafeString(buffer.Span, false); } finally { MemoryUtil.InitializeBlock(buffer.Span); } } } }