diff options
Diffstat (limited to 'wrappers/dotnet/VNLib.Utils.Cryptography.Noscrypt/src/Encryption/NoscryptMessageCipher.cs')
-rw-r--r-- | wrappers/dotnet/VNLib.Utils.Cryptography.Noscrypt/src/Encryption/NoscryptMessageCipher.cs | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/wrappers/dotnet/VNLib.Utils.Cryptography.Noscrypt/src/Encryption/NoscryptMessageCipher.cs b/wrappers/dotnet/VNLib.Utils.Cryptography.Noscrypt/src/Encryption/NoscryptMessageCipher.cs new file mode 100644 index 0000000..e44addf --- /dev/null +++ b/wrappers/dotnet/VNLib.Utils.Cryptography.Noscrypt/src/Encryption/NoscryptMessageCipher.cs @@ -0,0 +1,256 @@ +// Copyright (C) 2024 Vaughn Nugent +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. + +using System; +using System.Threading; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +using Microsoft.Win32.SafeHandles; + +using VNLib.Utils.Memory; +using VNLib.Utils.Cryptography.Noscrypt.Random; +using static VNLib.Utils.Cryptography.Noscrypt.NoscryptLibrary; + +namespace VNLib.Utils.Cryptography.Noscrypt.Encryption +{ + /// <summary> + /// The noscrypt util cipher wapper + /// </summary> + /// <param name="ctx">A reference to the library context object</param> + /// <param name="cipher">A pointer to an existing cipher context that this instance owns</param> + /// <param name="version">The cipher specification version</param> + public class NoscryptMessageCipher : SafeHandleMinusOneIsInvalid + { + private readonly NCContext _context; + private readonly NoscryptCipherVersion _version; + private IMemoryHandle<byte>? _ivBuffer; + + private NoscryptMessageCipher(NCContext ctx, nint cipher, NoscryptCipherVersion version) + : base(ownsHandle: true) + { + SetHandle(cipher); + _context = ctx; + _version = version; + } + + /// <summary> + /// Allocates and initializes a new cipher instance using the specified + /// </summary> + /// <param name="context">A reference to the noscrypt library context</param> + /// <param name="version">The encryption standard to use</param> + /// <param name="flags">The raw cipher flags to the pass to the cipher initialization function</param> + /// <returns>A new <see cref="NoscryptMessageCipher"/> instance</returns> + public static NoscryptMessageCipher Create(NCContext context, NoscryptCipherVersion version, NoscryptCipherFlags flags) + { + return new( + context, + NCCipherUtil.Alloc(context, (uint)version, (uint)flags), + version + ); + } + + /// <summary> + /// The cipher standard version used by this instance + /// </summary> + public NoscryptCipherVersion Version => _version; + + /// <summary> + /// Gets the flags set for the cipher instance + /// </summary> + public uint GetFlags() => NCCipherUtil.GetFlags(_context, handle); + + /// <summary> + /// Gets the cipher's initilaization vector size (or nonce) + /// </summary> + /// <returns>The size of the IV in bytes</returns> + public int GetIvSize() => NCCipherUtil.GetIvSize(_context, handle); + + /// <summary> + /// Gets the internal heap buffer that holds the cipher's initalization + /// vector. + /// </summary> + /// <returns>The mutable span of the cipher's IV buffer</returns> + public Span<byte> IvBuffer + { + get => LazyInitializer.EnsureInitialized(ref _ivBuffer, AllocIvBuffer).Span; + } + + /// <summary> + /// Sets the cipher's initialization vector to a random value using + /// the specified random source + /// </summary> + /// <param name="rng">The random source</param> + public void SetRandomIv(IRandomSource rng) + { + ArgumentNullException.ThrowIfNull(rng); + rng.GetRandomBytes(IvBuffer); + } + + /// <summary> + /// Performs the cipher operation on the input data using the specified + /// local and remote keys. + /// </summary> + /// <param name="localKey">The secret key of the local user</param> + /// <param name="remoteKey">The public key of the remote user</param> + /// <param name="inputData">A pointer to the first byte in the buffer sequence</param> + /// <param name="inputSize">The size of the input buffer in bytes</param> + /// <exception cref="ArgumentNullException"></exception> + /// <remarks> + /// If the <see cref="NoscryptCipherFlags.Reusable"/> flag is + /// set, this function may be considered independent and called repeatedly. + /// </remarks> + public unsafe void Update( + ref readonly NCSecretKey localKey, + ref readonly NCPublicKey remoteKey, + ref readonly byte inputData, + uint inputSize + ) + { + if (Unsafe.IsNullRef(in localKey)) + { + throw new ArgumentNullException(nameof(localKey)); + } + + if (Unsafe.IsNullRef(in remoteKey)) + { + throw new ArgumentNullException(nameof(remoteKey)); + } + + if (Unsafe.IsNullRef(in inputData)) + { + throw new ArgumentNullException(nameof(inputData)); + } + + /* + * Initializing the cipher requires the context holding a pointer + * to the input data, so it has to be pinned in a fixed statment + * for the duration of the update operation. + * + * So init and update must be done as an atomic operation. + * + * If ciphers have the Reusable flag set this function may be called + * repeatedly. The results of this operation can be considered + * independent. + */ + + fixed (byte* inputPtr = &inputData) + { + NCCipherUtil.InitCipher(_context, handle, inputPtr, inputSize); + + NCCipherUtil.Update(_context, handle, in localKey, in remoteKey); + } + } + + /// <summary> + /// Performs the cipher operation on the input data using the specified + /// local and remote keys. + /// </summary> + /// <param name="localKey">The secret key of the local user</param> + /// <param name="remoteKey">The public key of the remote user</param> + /// <param name="input">The buffer sequence to read the input data from</param> + /// <exception cref="ArgumentNullException"></exception> + public void Update( + ref readonly NCSecretKey localKey, + ref readonly NCPublicKey remoteKey, + ReadOnlySpan<byte> input + ) + { + Update( + in localKey, + in remoteKey, + inputData: ref MemoryMarshal.GetReference(input), //If empty, null ref will throw + inputSize: (uint)input.Length + ); + } + + /// <summary> + /// Gets the size of the output buffer required to read the cipher output + /// </summary> + /// <returns>The size of the output in bytes</returns> + public int GetOutputSize() => checked((int)NCCipherUtil.GetOutputSize(_context, handle)); + + /// <summary> + /// Reads the output data from the cipher into the specified buffer + /// </summary> + /// <param name="outputData">A reference to the first byte in the buffer sequence</param> + /// <param name="size">The size of the buffer sequence</param> + /// <returns>The number of bytes written to the buffer</returns> + /// <exception cref="ArgumentOutOfRangeException"></exception> + public int ReadOutput(ref byte outputData, int size) + { + ArgumentOutOfRangeException.ThrowIfLessThan(size, GetOutputSize()); + + return checked((int)NCCipherUtil.ReadOutput(_context, handle, ref outputData, (uint)size)); + } + + /// <summary> + /// Reads the output data from the cipher into the specified buffer + /// </summary> + /// <param name="buffer">The buffer sequence to write output data to</param> + /// <returns>The number of bytes written to the buffer</returns> + /// <exception cref="ArgumentOutOfRangeException"></exception> + public int ReadOutput(Span<byte> buffer) + { + return ReadOutput( + ref MemoryMarshal.GetReference(buffer), + buffer.Length + ); + } + + private IMemoryHandle<byte> AllocIvBuffer() + { + //Use the context heap to allocate the internal iv buffer + MemoryHandle<byte> buffer = MemoryUtil.SafeAlloc<byte>(_context.Heap, GetIvSize(), zero: true); + + try + { + /* + * Assign the buffer reference to the cipher context + * + * NOTE: This pointer will be held as long as the cipher + * context is allocated. So the buffer must be held until + * the cipher is freed. Because of this an umnanaged heap + * buffer is required so we don't need to pin managed memory + * nor worry about the GC moving the buffer. + */ + NCCipherUtil.SetProperty( + _context, + DangerousGetHandle(), + NC_ENC_SET_IV, + ref buffer.GetReference(), + (uint)buffer.Length + ); + } + catch + { + buffer.Dispose(); + throw; + } + + return buffer; + } + + ///<inheritdoc/> + protected override bool ReleaseHandle() + { + NCCipherUtil.Free(_context, handle); + _ivBuffer?.Dispose(); + + return true; + } + } + +} |